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Channel: Classroom Use – Games and Learning
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Digital Games, Tools Move Towards Core of Classroom - A Games and Learning...

As developers continue to launch new games and other digital learning tools one of the biggest markets and unanswered questions has remained how do teachers really use these assets in the classroom. A...

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Budget, Devices — Not Buy-in — Tops Educators Challenges in Using Digital...

Introduction A new survey of educators serving low-income communities finds that while the vast majority see the value of digital resources to advance learning, a lack of budget, adequate devices and...

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Laptops, Chromebooks or tablets? Deciding what’s best for the nation’s schools

Google and Apple both made big education technology announcements in March, unveiling new products designed for schools. That means two new options for administrators to consider in selecting the best...

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VR Inches Closer to the Classroom and More into Education

As more companies enter the still nascent virtual reality market, a growing number of firms are toying with how and when VR should come into the classroom. Just last month, HTC announced new platforms...

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U.S. Dept. of Ed Developing Effort to Rank, Rate EdTech Tools, Games

U.S. Secretary of Education John King has sought to keep momentum behind efforts to get more edtech tools into schools. A new tool from the U.S. Department of Education will help school districts...

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It’s No Accident that Words With Friends for Schools Is Free

Words With Friends EDU mixes the popular mobile game with ELA curriculum. The educational game incubator co.lab may be no more, but schools are still benefiting from its work. The accelerator program...

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Tech Giants Send Mixed Signals to Classrooms

As Google Steps aside in school Apple steps forward with new Classroom App. Unlike the academic publishing world that banked on schools as the primary source of income, tech behemoths like Apple and...

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New Nonprofit Accuses Apple of Price-gouging Schools

Why does this thing cost so much? School districts lack information they need to get the best deals on education technology, according to leaders of a new nonprofit organization that was announced this...

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Global EdTech Expert Reflects on Five Years of Mobile Learning

Five years ago this was essentially still science fiction. Mobile Learning Week 2016 begins on Monday, March 7 at UNESCO headquarters in Paris. The fifth such annual international gathering, #MLW2016...

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Groups Seek to Help Teachers Connect Tech to the Classroom

Why is this still the white whale of the modern classroom? It seems a waste. Millions of educational apps, millions of lesson plans available online, millions of laptops in the hands of students. Yet...

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4 Things Game Designers Can Learn from Teachers

The annual Games in Education conference in Troy, New York is a rarity in that it brings together two groups of people who don’t often spend a lot of time together—classroom teachers and educational...

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New Education Secretary Still Stresses Assessment as a Tool

During his final stop this week on a tour of schools in four states and the District of Columbia, the acting U.S. Secretary of Education, John B. King Jr., defended the importance of academic...

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Investors Bet that Schools Will Start Using their Noodle for Purchasing

Noodle Markets will open to schools in the coming months and hopes to change the way products are found and purchased. Any assessment of why schools have been slow to adopt new technology and use games...

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State of the Union Raises Importance of Computer Science Education

“The bipartisan reform of No Child Left Behind was an important start, and together, we’ve increased early childhood education, lifted high school graduation rates to new highs, and boosted graduates...

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A Snapshot of the Intersection of Learning and Technology

As 2016 begins there are many demographic and technological shifts under way that make it almost inevitable that technology and gaming will continue to infiltrated kids’ learning — be it in the...

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2016 May Test the Government’s Commitment to Learning Games

Arne Duncan, pictured here, and the Director of Educational Technology are set to leave the Department of Education at the end of 2015. As 2015 comes to a close there are a series of developments that...

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Open Educational Resources May Be Mixed Blessing for Game Makers

Will OER = Open for business when it comes to learning games or will it further the diminish the perceived cost of digital tools? It’s hard to argue against Open Educational Resources (OER) – those...

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As Goes Ohio: What One State Can Tell Us about Innovation in Schools

A new report on efforts to use more digital learning in Ohio schools highlights the importance of training teachers how to use these tools, including games, and the important role played by consultants...

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Developer Offers Teachers New Tool to Connect Games to the Classroom

Muzzy Lane Author hopes to give teachers the tool they need to embrace game-based learning. For game developers, it might sound like a pipe dream – a tool that would let teachers quickly and easily...

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Graphic Makes the Case for Games to Fill Math Teaching Needs

Despite all the focus on the “M” in STEM education, less than 50 percent of students are proficient at math. A new infographic from the MIND Research Institute, a digital math learning company, uses a...

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